// pch.h: This is a precompiled header file.
// Files listed below are compiled only once, improving build performance for future builds.
// This also affects IntelliSense performance, including code completion and many code browsing features.
// However, files listed here are ALL re-compiled if any one of them is updated between builds.
// Do not add files here that you will be updating frequently as this negates the performance advantage.

#ifndef PCH_H
#define PCH_H

// add headers that you want to pre-compile here
#include "framework.h"

// standard library
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <iostream>
#include <functional>

// fltk
#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Box.H>
#include <FL/Fl_Button.H>
#include <FL/Fl_Input.H>

#include "event-type/EVENT_TYPE.hpp"


#include "StringPrison.h"

#endif //PCH_H
